REANIMAL (2026): Grotesqueries At Breakneck Speed
HEAVY SPOILERS BELOW, AS WELL AS DISCUSSION OF THE VIDEO GAME’S MACABRE IMAGERY, PLOT, AND THEMES. ALSO, BRIEF BITS THAT ARE LIKELY INAPPROPRIATE FOR THE READER’S PLACE OF EMPLOYMENT. One thing I like about REANIMAL is how well the box cover conveys the game’s emphasis on scale with this complex front-facing image—The main characters wouldn’t even be discernible if it wasn’t for the edgy, sketchy, red (read: bloody-like) advertisement for “INCLUDES SEASON PASS + PRE-ORDER DLC” that features their likenesses, and the image instead highlights the titanic dual presences of the environment and certain animals, which gets at the heart of the experience you’re buying. It’s a visual that feels unique to me in gaming, where boxes typically highlight the player’s surrogate and often (I feel) little else these days. There are some “issues,” like how this image, like the pre-release footage, spoils the twisted sheep from the end of the game. Furthermore, I think having the sheep and spider in s...